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Making MikuMikuDance Pictures Render to Picture File Tutorial


Making Great Pictures with MikuMikuDance

MikuMikuDance is used for animating and making pictures. I’ve seen a lot of articles on LearnMMD about animating and effects (especially effects) and I couldn’t find an in-depth article about MMD’s image capture capability. So, here are some tips and tricks for making a cool picture using just MMD.

MikuMikuDance Pictures are easy …
… and fun to do!

Image Size…

You can set the image size for your new MikuMikuDance pictures. Under the VIEW menu is the Screen Size option. Enter the dimensions for your picture. See FA’s article about adjusting screen sizes for 1080P resolution.

Posing…

Click picture to see the full-size image!

Blocking it in. First I like to block in the basic pose. So, for example, I want to pose Miku dancing (or something similar). I would block in her legs, arms, head, and maybe her back, but I would ignore her feet, hair, skirt, fingers, neck, etc.

Putting in some details. Now is the time to put in the fingers, neck, and feet. You also might put in the skirt or hair at this stage.

Since you’re putting in the fingers now, you might want to load the dummy bone to attach a leek or microphone to her hand. For more information, read Reggie’s article about them here: https://learnmmd.com/http:/learnmmd.com/mmd-dummy-bones/

By the way, this would be a good time to start planning the facials.

Finishing it Up

Click picture to see the full-size image!

 

 

Fine-tune any parts you aren’t happy with, and put in the facials too.You can also move her around and make sure that leek/mic is still in her hand.

Posing might be important, but there’s still more. Read on!

Environments…

The dummy bone will be useful at this step to move the stage and other objects around. So if you haven’t loaded it yet, now would be a pretty good time!

Loading the stage

Think about what environment Miku will be dancing in. Will she be in a school? A park? A city? Or what about a stage? Load your stage of choice and attach it to the dummy bone just in case. (Dummy bones are your best friends here!) Move the stage around to get the model where you like.

Additions

To make your MikuMikuDance picture more realistic, you might need more accessories. Here are some suggestions…

City Stage: Add some people in the background. Maybe even some tables trees or cars. Make the model’s world believable.

Park Stage: Add some children playing and some chairs and umbrellas.

Performing Stage: If you want the model to perform with others, add people. Add microphones, props, and lights. Maybe even a camera!

Beach or Water Stage: Add boats and people. Towels and umbrellas would do wonders on a beach stage.

Also…if your model is on a plain floor and it seems empty, try putting some little objects around the sides. You can rotate and move them around as you see fit.

A short section on lights. If there is a light source (sun, lamp, overhead lights) in your pictures, you might want to add some lights, even if it isn’t a performing stage. It makes the picture a whole lot more realistic.

MME Effects

Putting effects in your picture often makes it looks awesome, if not totally true-to-life realistic.

If you don’t already have MME, download it here: https://learnmmd.com/downloads/

My favorite effect is Mechanic (I like to use this along with Diffusion and sometimes SSAO), which can be downloaded here, along with some other very cool effects: http://www43.atwiki.jp/beamman/

Other effects:

24 Effects Comparison http://www.youtube.com/watch?v=jcmPxnqY0to

Skydrive links: https://skydrive.live.com/?cid=A17ECB6418A4B2D1&id=A17ECB6418A4B2D1%21134&sc=documents

These and more: http://browse.deviantart.com/art/TONS-OF-MME-EFFECT-DOWNLOAD-LINKS-330401371

The Lat Formula

As most of the MMD community knows, Lat models look really bad when you put certain shaders on them (Adult Shader, Mechanic, etc.). But there is a combination of effects you can definitely use to enhance the appearance of a Lat model. (Note: I personally do not favor Lat models, but they are pretty darn popular for some reason. This is to you guys) There are probably other things you can use, but this is what I do…

SoftShaderFull+ Diffusion7+SSAO. It’s that simple. SoftShaderFull can be found here (http://browse.deviantart.com/art/Shader-Pack-1-319415071) while the other two can be found in the above links.

An Overview of Camera Angle

Since there are some other articles on LearnMMD about camera, I’ll just direct you to them…

Rule of Thirds by Arizona: https://learnmmd.com/http:/learnmmd.com/use-the-rule-of-thirds-effect-to-create-camera-motion-data-in-mmd/

Moving Camera by ReggieDentmore: https://learnmmd.com/http:/learnmmd.com/mmd-camera-motions-gotta-keep-moving/

 

So! We’ve viewed how to set your image size,  pose a model, make for realistic environments, lights, effects, how I despise Lat models (don’t kill me…) and some camera angle tips from fellow LearnMMD authors.

 

The last step is to Renter to Picture File. Go to the FILE menu and select Render to Picture File. Name your image and where you want to save it to … select the file-type you want to make. Click SAVE or OK … and you are done.

I think now is a good time to wrap up the article. Hope you enjoyed it!

-NOKO2


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