We have done it... The model
is finished! Now we need to put the files together and zip 'em up for
distribution!
Making Your First Model Part 28 Releasing Your Model
PUBLIC SERVICES ANNOUNCEMENT
If you put a small video into Adobe Premiere, there’s a
chance it will get ugly and grow horrific scan lines. It
took me seeking it out to find out that fixing this
problem was as easy as changing
a few numbers in MMD.
I don’t care about quality in the sense that I don’t
need it to be 4k. I just don’t want horrible scan lines. Anyway, back
to the show!
So, we’ve tested and tested . . .
And after doing all of those tests, we’ve come to the
conclusion that it isn’t getting any better than this. And
that’s a good thing! Imagine if a kid sat down and said that
they weren’t standing up until they painted the Mona Lisa. If you were
kind, you would tell them it would take years of practicing and failing
. . . and if you were mean, you’d point out that Crayola brand acrylics
will never rival the majesty of oil.
You need to draw a ton of bad pictures before you can
make a “Draw It Again” meme.
So, now that we know we’re at the end of the road . . .
It’s time to send our little Camila out into the world.
Before we get started . . .
Allow me to take a second to point out why I use
WinRAR. It’s really good. I went
through the same “You should only use open source” phase as every other
edgy geek boy on a Windows. That’s why I have 7Zip and use LibreOffice.
But you wanna know why I hate using 7Zip? It’s
not as good as WinRAR. (For all intents and purposes, WinRAR
is free.) The first time I used 7Zip in years . . . It kept
crashing while trying to unzip something. Opened it in WinRAR and it
instantly opened. If you make your model a 7Zip, anyone with WinRAR can
open it. However, if they also have 7Zip it will open up 7Zip by
default when they click on it. No fun! … (LearnMMD.com’s
Reggie D doesn’t use 7Zip or WinRaR. Reggie recommends BANDIZIP
for creating and extracting ZIP folders.)
And now to a second important point, don’t
throw loose files in an archive! This comes from my
UTAU days. Even the most basic UTAU bank has over 100 files. If the
person who made the archive just threw loose files together . . . I
just had over 100 loose files to deal with. If I was mass unpacking
banks and more than one bank did that . . . seriously,
what are you people even thinking!? Just make a
folder with everything in it, right click on that folder, and use
WinRAR to archive it. Simple!
The ReadMe
What is a ReadMe? It’s generally a plain text document
with the rules, regulations, and related things. How do you
write one?
In general, all a “read me” file needs is who made it
and what the instructions for use are.
In the ReadMe, I linked to this series, credited Yesi
for creating Camila, and asked for credit.
If you used parts from other models, you would need to
write the credits in the ReadMe. Since this model was 100% made by me,
I don’t have anyone to credit.
This is a very simple MMD model with no special
instructions. Because of that, I don’t need to write any instructions.
After you create the ReadMe, it’s on to setting up the
folder.
Folder Structure
I haven’t tested it, but I don’t think
MMD likes it when you put the textures in a sub-directory of a
sub-directory. However, MMD
loves it when you put a texture in a sub-directory. Because of that,
you should segregate the textures, toons, and spheres into their own
folders. They would work perfectly well mashed into the same folder . .
. But it wouldn’t be as pretty! Ideally, this is what your main folder
should look like:
As a note, that’s not what mine looks like because I’m
adding the “Skinny” model also.
It is always a good idea to delete any textures or
spheres your model does not use. I am setting a bad example and not
doing that. Why? So that people who are curious about what the scrapped
textures looked like can see them up close!
Give a quick check in MMD to make sure that the textures
are showing up properly . . . And then all that’s left is to zip her up!
Where do I upload it?
Alright, so here’s the million dollar question. Where do
I upload the thing? Seriously, I’m not exactly sure!
Of course, MegaUpload has been out of the question for
years . . . But Mega is a great file sharing site! But their links look
like obvious malware when they aren’t. So they’re out.
OneDrive is pretty great and I’ve scalped some awesome
collections by poking around some Japanese people’s unprotected
folders. But . . . It’s kind of hard to use.
DropBox is a pretty good contender, but something about
it just feels off to me. It’s more for business than fun. . . . and a
2GB limit?! Really?!
Then there’s BowlRoll and that one that everyone hated
using because the ads were nothing but extremely
unsavory anime pictures. BowlRoll looks nice . . .
But we’re gaijin here! Why would
we upload something to a site where we don’t understand anything?!
And . . . MediaFire, God rest your soul. Even with
AdBlock, they still throw ads around like it’s 1999. Which stinks,
because MediaFire used to be just the best.
With the bulk of the MMD fandom living on dA, the most
mindless option is uploading it to deviantArt as a deviation. It seems
that a lot of people do choose to upload their model either to their
stash or as a deviation.
If it weren’t for the 2GB storage limit on DropBox, I
would have used them. But because of that, I’m going to upload her on
to deviantArt as a deviation.
You still want to
be a cool kid! You still want to
make a video with all of the coolest shaders
and all that jazz.
So, you end up making this:
It’s . . . Well . . . Better than before?
Let’s talk turkey – There’s no way that I could make a
motion data good enough to show off how cool this model is right now.
So, we’re stuck with using someone else’s. However, we aren’t stuck
using someone else’s wav file! For our real demo
of this model, let’s make Camila sing!
WHY do people seemingly always start the WAV
in a weirdly arbitrary spot?! That means that it doesn’t easily conform
to the beat . . . Argh!
Let’s talk about Pre-offered MP3s.
I’m very much against using MP3s or WAVs I found online
in videos. Bandages pointed out that even if I use a MIDI that I
“perform” myself, I’m still running afoul of copyright.
However, I pointed out that as long as Content ID doesn’t catch me . .
. I’m fine, really.
However, that’s just half of the reason I’m against
using files I found online for mixes. Have you ever heard the saying
“Don’t mix a WAV with an MP3”? To the untrained ear, there’s no
difference. To the trained ear . . . It’s not the nicest.
Note – WAV files packaged with VMD files are,
generally, MP3s converted to WAV. All of the drawbacks of MP3s are now
encoded into that WAV. So, it’s still mixing an MP3 with a WAV.
My mixing isn’t the best, mind you. The main reason I do
it is because I just don’t want to deal with the possibility of the
content ID system messing with me.
Another note – I did something I can’t stand
and made the voice drown out the backing. But I’m sick of people
telling me that they can’t hear the perfectly leveled voice, so I just
learned to give up in a lot of scenarios.
If LearnMMD is interested, I would be happy to write up
how I made the file I’m using for the music . . . But as it has next to
nothing to do with MMD, I won’t bore you with it now!
What shaders should we use?!
. . . none.
I’m sure there was at least one shocked
gasp in the audience!
Why would we not be
a cool kid and use shaders and effects?! No one will think we’re cool
if we don’t have some effect that takes ten steps!
Think about it – we’re uploading a model for people to
use. Why would we show them something other than what we’re giving
them? . . . Besides, the main “cool kid” shader makes Camila look dead.
And that’s no good!
If someone told me about a shader that
preserved toons and spheres, I would have happily just slapped it on.
But taking the time to go through all of the shaders to find ones that
did what I wanted would take all day . . . Maybe I’ll do a shader
shoot-out someday.
Now on the topic of credit . . .
You guys are killing me, MMDC. Just
killing me. A ReadMe said “I found this on Nico, credit me
for the Camera”. and I’m just like ? ? ? Who am I supposed to credit
for the motion?! That’s the stuff where you want to be petulant and say
“You didn’t credit them, so why should you get credit?!” But, that’s
not keeping the faith. (Besides, they kept the original ReadMe intact,
even if they borked the file names by not changing
their locale to Japanese I swear to the good LORD why don’t people
change their locales to Japanese?!)
Another thing is the fact that so
many people just throw up random loose files. I
don’t know who made them. I don’t know if they made
them. I just know that there’s a random motion data file in my
downloads . . . and all I know is that it came from
MediaFire.
With how rampant the community is with policing Model
credits, you’d think the motion side of it would be the same. But
nope. I’m just over here confused!
Someone help me out here . . .
Why are there horizontal lines messing with my video?
Regardless . . . After half of a month of writing this
series . . . It all comes down to this . . .