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A featured article by LearnMMD's Mae Blythe!How can I use Blender to make a model for MMD? How do I model the head and face for my new MMD model?

Making Your First Model Part 5
Face Tutorial Shoot Out


What are you doing to the tutorials?!

Oh! A shoot out!

I’m going to take six head tutorials, try all of them . . . and only let the best survive!

While the earlier parts of this tutorial were very wordy, this part will have way more pictures.

Before we get started, let me tell you how I’m going to have six heads simultaneously in the same .blend file. Layers!

 

Blender's layer menu

First, go into object mode. Select the object you want to move, and then click any of the boxes to move that object into its own layer.

If you’re used to image editing software, you’ll be confused why these are called layers – in Photoshop or SAI, a layer is generally still present and visible and has an effect on the finished product. In Blender, you could call layers “go over there and don’t bug me” boxes. Because I want to try out six different heads and have all six available to choose from at the end, those “don’t bug me” boxes will be my good pal!

With that out of the way, let’s get started on the first tutorial!

Michi-K’s Head Modeling Tutorial

The definition of insanity is the state of being seriously mentally ill. But it sure is silly to do the same thing over and over again and expect a different result!

That’s my feelings towards this tutorial. I’ve tried it again and again and never got anything close to her results . . . So let’s try it again to see if I get anything close to her results!

Result from following Michi-K's head tutorial

Well, there’s a saying online that sums up my feelings about this tutorial.

The directions were unclear; my rooster is clinging to the ceiling fan for dear life!

Joan of Arc Head Tutorial

The Joan of Arc tutorials have one fatal flaw for me – I’m not sure if the person who translated it was that great at English. However, with the absolute plethora of images included with the head portion of the tutorial . . . it shouldn’t be an issue!

This tutorial uses “weld” quite a bit. To do this, select two vertices (anything else ends up weird!) and press “W” on your keyboard. After doing that, select “Merge”. I usually choose “At Center”. This will weld together those vertices.

For this tutorial, I suggest actually ignoring the text and just copying the images. At least . . . That’s what I’m doing.

. . .

Failed attempt from Joan of Arc tutorial

That’s actually terrifying. Let me delete that and try to read the words this time . . .

Final Joan of Arc Head Tutorial Product

oh.

Jonathan Williamson’s Head Modeling Tutorial

The method here is very similar to the Joan of Arc tutorial . . . but it’s well written! So maybe, by some magic, it will work out!

Also, I realized that the face anatomy was just . . . wonky in my reference. I re-positioned the side reference picture before moving on!

One thing I dislike about this tutorial is that it asks you to create circles that cross the X axis . . . meaning that it doesn’t do exactly what you want it to. In that situation, there is a pretty easy fix!

How to remove extra vertices

Alright . . . After struggling, I finally made some progress! This version is at least marginally better than those that came before it!

Brace yourself!

Final Product of Mr. Williamson's head tutorial

Ok, I hyped it up much more than I should have. It looks more like a fish from a kids’ movie than a human!

With this, though, we’re moving on from written tutorials and moving on to videos.

My problem with videos is first that I have a draconian data limit . . . So, too many videos means the internet getting shut off.

The second is just that if you get lost in a video . . . you get lost. Of course you can jump back and forth and pause the video, but it’s not exactly as easy as just scanning paragraphs of text!

The last two tutorials were better suited for realistic faces. Let’s jump into a tutorial that is much better suited for anime faces.

Nhị Quang’s Anime Face Timelapse

This is a time lapse and not a tutorial. So, I’ll have to be on my toes to copy them!

Quick note: If your vertex gets too close to the X axis, it will lock you into only moving on the X axis. This can be a problem when you’re forming the mouth. To get around this, create new a new vertex by pressing “Ctrl” and clicking your left mouse button at the same time.

Also, another quick note, both YouTube and VLC Media Player have features that allow you to slow down playback so that you can try and keep up . . . or pause to read the context menus!

And remember – setting your background image to “Front” will allow you to see it through the mesh, even in “Solid” view.

. . .

Well, I had to give up after a certain point. Once I realized that semi-realistic lips are going to really mess up a anime face mesh, I got a little disheartened! But regardless, I at least got to a place where you could cover everything with hair!

Finished result of copying Nhi Quang's timelapse

It is by far the best result!

However, I have high hopes for the next video . . .

Draconian Rain’s Anime Face Timelapse

Finally! A video that uses a reference image with lips!

Well, tiny-tiny little lips, but not just a line!

Finished result of copying Draconian Rain's Timelapse

I was quite wrong to be excited.

An astute reader may notice that I’m quitting these tutorials before I actually finish. The reason is simply that I know when a lost cause is a lost cause, and I know when “But I’m a n00b!” is an excuse!

Besides, I was just hoping with all my heart that the next tutorial would actually get me somewhere!

Alimayo Arango’s Anime Head Tutorial

Alright. Alimayo Arango. He’s a mixed bag when it comes to tutorials. Some will be great and hold your hand through making a good model. Some will be a bit confusing . . . and some will make you close out the window almost instantly when you realize what his finished models look like.

I haven’t watched any of this tutorial beforehand, so let’s see how this one is!

. . .

I keep almost just telling my computer screen to change the background images to front in the tutorial! Working in wireframe mode is so tedious because you keep selecting the things behind what you want to work on!

. . .

I couldn’t handle it. I lasted an hour before I just threw my hands up.

If you don’t know anything about Blender, this tutorial will help you a lot! But if you already know what you’re doing, it will be a lot of staring blankly while you wait for him to catch up.

Finished Product of Alimayo's head tutorial

Ironically, I thought that this tutorial would give me the best results.

Well . . . what have we learned?

The most important thing learned was that if you pick bad reference images, you’re in for a really bad time.

In my eyes, the Nhi Quang face is the best. But there’s an issue.

Anime head on Semi-Realistic Body

Despite it looking the best on its own, it looks too anime for that model.

Joan, Michi-K, and Ali are out of the picture because they simply look jacked up. So that leaves us with just Mr. Williamson and Draconian Rain.

So . . . It’s

Small, Pointy Head

VS

 Rounder head.

If I had started with the head, I probably would have made the body completely differently to fit the head . . . If I had started with the head, I might have also figured out that my references images weren’t the best before I committed to using them!

As I said earlier, I wish I had made the body to fit the face I made based off of Nhi Quang’s video. It’s a very nice, expressive face that I imagine would be a breeze to add facials to. But it sadly just does not fit the body. The same with Mr. Williamson’s tutorial. I do believe that the head made using that tutorial is, on technical merit, the best. However, it is extremely detailed when compared to the body. For that reason, it also didn’t fit.

So, if you ever read this Draconian Rain, You won! Your video beat out all of the other tutorials and timelapses to win the number one spot!

Tune in next time for fun with hair!


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