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Learn MikuMikuDance – MMD Tutorials – Free 3D Animation Software

Learn MikuMikuDance – MMD Tutorials – Free 3D Animation Software

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  • Understanding MME Render Targets for Miku Miku Dance Effects Adult Shader effect
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    MMD Boobs too Big yields Too Funny Really Bad Boy video! "the making of" my video
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Category: Ripped Models

Import models from Source engine based games (HL2, Portal, TF2 etc.)

Import models from Source engine based games (HL2, Portal, TF2 etc.)

How can I rip models from Half-Life 2 into MMD? What programs do I need beside Blender to import models? Make your own ripped models Recently, ZoidsFanatic already published an article about importing models from .OBJ files, which gives us a taste of using Blender as a medium to import models we like into MMD-friendly…

Read More “Import models from Source engine based games (HL2, Portal, TF2 etc.)” »

Blender
Ripped Models in MMD: An Explanation

Ripped Models in MMD: An Explanation

What are ripped models in MMD MikuMikuDance? Can I use ripped models in MMD? Ripped models sound horrifying, don’t they? I have never ripped a model before, but I know a bit about them … Ripped models are “ripped” from a video game. The result is something you probably couldn’t make in PMDEditor. It looks…

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NOKO2
  • Using the right codec when Rendering to AVI in MMD HD Videos in MMD
  • MMD Light Manipulation Panel helps set the mood Global Lighting
  • Create 450-Frame MMD Animation from scratch!
    Zero-to-450.com: REALLY Learn MikuMikuDance! "the making of" my video
  • Kasane Teto with Beamman's Simple Magic Explosion2 positioned behind her
    Beamman’s SimpleMagic creates Explosions, Fire-Balls and Swirling Flames! Beamman's SimpleMagic
  • LearnMMD.com _ MikuMikuDance MMD Tutorials
    Almost Photo-realistic renders in MMD using Shaders and Effects Advanced Shader Technique
  • How to Switch Models and Stages in MikuMikuDance Accessory Manipulation/Adjust
  • Audacity® 2.0 Audio Editor easily converts mp3 to WAV files for MMD Music and WAV Files
  • Staging and the 12 Principles of Animation. Accessory Manipulation/Adjust

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