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Translate PMX models to English using a PMX editor

Posted on February 12, 2014August 15, 2020 By xxbodger 6 Comments on Translate PMX models to English using a PMX editor

Feature articles by LearnMMD's xxbodger!How do I translate PMX models into English? All my new model’s bones are named Null! How can I fix the bone names in my Japanese model? I need to change the Null names into real bone names.

Translate PMX model bone names into English!

Poor Rin has Null bones ... ! You can Translate PMX Models into English! ... LearnMMD.comA few months ago I made a video tutorial about translating PMD models from Japanese to English. This makes using your Japanese models so much easier! Everything from attaching an accessory to a model to selecting a particular bone on a model is much less of a chore when you can read the bone names in English. And saving your work to a PMM file that wont crash MMD when you try to open it later is just one more of the benefits. Translating your model into English is a very good thing to do.

But what about those PMX models? How do I sort out all those Nulls and missing facials? Am I stuck with them that way? … No!
As it turns out… there is a PMX editor.

ZoidsFanatic’s article on fixing missing facials gives us a link for a PMX editor download. COOL!!

http://ibozo.deviantart.com/art/PMDEditor-0139-and-0219-english-translation-375517501

Thank You Zoids!

So I immediately set out to figure out how to use my new PMX editor.

Here is the video tutorial on how to translate a PMX model into English:

See my YouTube video showing how to translate PMX models into English using a PMX editor! ... LearnMMD.com

Enjoy!


– SEE BELOW for MORE MMD TUTORIALS…


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Visit the LearnMMD.com Homepage! Plenty of Mikumikudance instruction and info!

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Fixing Broken Models, Fixing Facial Names, MMD Tutorials, PMX Editor, Translate Japanese Models, xxbodger Tags:PMX Editor

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Comments (6) on “Translate PMX models to English using a PMX editor”

  1. John says:
    October 8, 2020 at 7:03 am

    Is it possible to translate and save a pmd model using the pmx editor?

    Reply
    1. Reggie_Dentmore says:
      October 8, 2020 at 7:33 am

      In the new 0524F version, it can save only as a PMX… if you DO want to keep it PMD, use the 0139 version. It was our recommended version before this newer version. The 0139 version let’s you save as PMD.
      — Reggie

      Reply
      1. John says:
        October 8, 2020 at 8:02 am

        I need to keep the PMD because some effects like KiraKira have a PMD controller and the controller doesn’t work if I save it as PMX. And I can’t use PMD Editor 0139 because it doesn’t work on Windows 10. Is there a way to make a a translated PMX controller work for the effect?

        Reply
        1. KillerBeer says:
          October 8, 2020 at 10:14 am

          It is possible. You need to open the .fx file of the effect in a text editor that correctly recognizes Japanese symbols (Notepad++ is my choice, though if you have your own preference, it’s all right), find the controller’s file name, and replace “pmd” with “pmx”.

          float3 ControllerPos : CONTROLOBJECT < string name = "Controller_0.pmd“; string item = “センター”; >;

          Reply
          1. John says:
            October 8, 2020 at 10:26 am

            Thank you. Cheers

            Reply
          2. Reggie_Dentmore says:
            October 8, 2020 at 3:54 pm

            Thanks, KB… that was new to me.

            Reply

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