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Posts in category Physics Engine

Create Bouncing Ball using MMD Physics Engine

I want to make a bouncing ball. How can I make a ball that bounces on its own? How can I apply physics to my bouncing ball? The MMD physics engine is powerful. In this tutorial we will make a dynamic model, a bouncing ball, which takes full advantage of the MMD physics engine! Use […]


Switch Models without Physics Glitches

How do I change my model mid-animation in MMD? How do I switch models in MikuMikuDance? How do I prevent the physics from glitching in MMD when I switch models? How do I swap models in MMD? Switching models and prevent the physics from glitching. Hello LearnMMD readers, it’s parkeerwacht with another tutorial. To introduce […]


How to tame unruly skirts: fix fluttering parts in MMD 9.xx+

Why some parts of my model shake like crazy, even while in static? What can I do to stop my skirt from fluttering? How can I fix fluttering parts? When the “better” physics turns to do worse Ninth generation of MikuMikuDance releases, along with new possibilities, also brought new problems. Newest versions’ physics engine, far […]


Adjusting the Physical Operation Tab settings in MMD 9.10

How do you adjust the Physical Operation Tab settings in MMD? What’s new in the MMD 9.10 physics engine settings? How do I turn off the physics in MikuMikuDance?    The PHYSICS ENGINE Settings in MMD 9.10 After a long time, I think I finally figured out the nuts and bolts to the new Physics […]

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