Reggie Replies to interesting comments and emails. Send Reggie your question or tell him what you are doing to learn how to use MMD. What have you discovered?
KayLeek wrote: i need help on motion data
how do i use it
HELP!!!!!!!!!!!!!!!!!!!!
reply back please!!!!!!!!!!!!!!!!!!!!!!!!
Here’s the Long Answer about how to use Motion Data:
Wanna save motion data from your dance?
Let’s pretend you have the Sample Dance open and you want to have Rin doing the dance instead of Miku. You want to copy the motion data from Miku and paste it into Rin.
Use the Range-Select windows under the Frame Counter area.
Set the range for this dance as 0 – 800. See that All Frame is selected.
See that you have Miku Selected (not Camera/Light/Accessory)
Click the Range-Sel button. See that All the diamonds are red. Click COPY.
Now delete Miku. Load Rin. Click PASTE.
All of Miku’s diamonds now drop into place for Rin. Click PLAY and watch Rin do Miku’s dance.
—
Want to Save a Motion Data file?
To save that dance motion as a file that you can use later:
After you have the Range selected … and the diamonds are Red … click COPY. That puts all of those diamonds into memory.
Now got to FILE and choose SAVE MOTION DATA. You will be asked to give it a name. Name it and click SAVE.
—
Want to use a Motion Data File?
To use a motion file, FIRST go to the frame where you want to paste that file data. If you are aligned with Frame Zero … the data will start at Zero. If you are aligned with Frame 57 … that data will start at Frame 57.
Go to FILE and LOAD MOTION DATA. Pick the file you want. That’s it!
—
You can download motion data files online … YouTube … Drop them into your USER folder inside the MOTION folder so that MMD can find it easily.
—
Motion files have a .VMD extension. Pose Files have a .VPD extension. Pose Files work the same … except they are only a Single Frame. You make a pose file by highlighting the diamonds in a single frame … go to FILE and click SAVE POSE DATA. To use a pose file, go the frame you want, be sure the right character is selected … and click LOAD POSE FILE.
—
Now you know everything! Have fun … keep asking questions!
Rim wrote: When I try to load stages and new models, they either don’t load, or do but no color, it’s all white, except for the shading and some random bits of colour… my new models don’t work?
I DO HAVE a fix for that …
What happens is that you are downloading models from Japanese sources … and their file names use Japanese characters. Your computer is substituting English gibberish for those Japanese characters.
The fix is to download some free software that lets you open a ZIP file, keeping those original file names intact.
Here’s my article about that problem: https://learnmmd.com/http:/learnmmd.com/opening-japanese-models-in-mikumikudance-7-39-sometimes-they-don%E2%80%99t-work/
Read my notes … click that orange link, there, to mikudance.info‘s HELP page … do everything, just right … and you will be in business. (You will like MikuDance.info! … plenty of models and accessories to download … updated often!)
Lemme know if you need more help with it.
SarahP wrote: How can I change the clothes on my models?
Using MMD, alone, you cannot change the clothes on your model. The models are designed as single units. They seem to have fabrics, belts, and chains that could be exchanged for other elements … but the models are actually only one piece. There is now software, just recently available in English, PMD Editor, that let’s you modify your models or even create a new one! Also called PMDE … PMD Editor is getting written-up in the pages of LearnMMD.com. Check it out!
BigS Writes:
Hey, I’m kind of new to MikuMiku Dance and I just have a few questions that I could not find on your (totally awesome) site. Btw, thanks for making your site, it helped alot.
Thanks for asking! Yup … that’s a lot of questions … Here are my answers.
#1 Submit a frame? … I guess that’d be Register the pose in that frame … Every time you move a bone you want to click the Register button in the dark blue Bone Manipulation area under the lower left of the Stage Screen. What I do, that also works well, is just hold your left hand over the Enter key on the keyboard. Every time you move a bone, click Enter … that’s another way to Register the bone. If you move a bunch of bones and THEN decide to Register, you can click on one of the diamonds in that frame and then click V-Sel … Vertical Select … to highlight all of the bones in that frame … and then click that Register button in the blue Bone Manipulation area to catch ’em all.
ALSO … as you move bones in a frame and you want to “undo” … just advance the frame counter a click and every not-registered bone snaps back into its old position.
#2 Move a character without bending their legs … You will find that the two Leg IK bones and the Center bone are the main bones that you will use to move your models around the stage. In the Brown bone chart on the far left of the Frames area, Click the +IK to show all of the IK bones. Click on Leg-IK R and Leg-IK L … hold down the Shift key while you do it so that BOTH are selected at the same time. Still holding Shift, click on Center at the top of the list … so now you have the two Leg IK and the Center bone all selected. NOW you can use the Red/Green/Blue rollers in the bottom right of the stage screen to move your character anywhere you want to.
Another way to select the right bones for moving the entire character is to use the BOX-SEL button in that blue Bone Manipulation area. Now you can drag a box around the character to select every bone in the entire model. Be sure to include everything so that no part is outside the box. You know you have done it correctly when you see the Red/Green/Blue rollers light up. Now roll those rollers to scoot your model wherever you want it.
#3 Download another stage or something … Easy! What you are looking for are called MMD Accessories. Search the web for MMD Accessory Download and you will find a bunch of them that people have made available for you to use. You are looking for files that have a “.x” file extension. Look inside the MMD program folder and see the USER folder … inside that is the Accessory folder … put your new items into that folder … note that all of the accessories have that .x file extension.
You can also make your own new accessories … stages … props … using Google SketchUp … Read the articles on my LearnMMD.com site to learn about that.
When you use an accessory, you can attach it to the Ground, to some part of your character, or to a dummy bone, which lets you manipulate the part as if it was another character. Again … Read about dummy bones on LearnMMD.com .
#4 Adding music. There are 2 ways to add music: 1.) “After the fact” by using a movie editing software that lets you blend your video with your separate soundtrack … or 2.) Adding music directly into your MikuMikuDance by going to the FILE menu and clicking Load WAV File. To do that, your music has to be saved in a WAV format … has the file extension “.wav”. You can’t use an mp3 file … it has to be wav. Again … if you don’t have software to convert your music files into a wav format … search the web for some freeware to do it for you. I went through this, myself in October, 2011, and I found a FREE program called AUDACITY 1.3 that I like. ALSO … like with the accessories, people on the web have WAV files that you can download … search LeekSpin Polkka wav or MMD wav music and see what you find. In my DOWNLOAD page on LearnMMD.com I have a link to a page that has the Ieaven Polkka (the LeekSpin Polkka) WAV for free download.
Once you have a wav file, drop that file into your MMD program file … inside the WAVE folder in your USERS folder … so that you and MMD can both find it. Then you have those WAV options in the file menu. Go to LearnMMD.com … to my File Menu write-up and you can read about how to use those options.
#5 Make Ren Walk, not Neru … Easy! You want to use the Range Select windows under the Frame area. Take a look at the walking motion and determine how many frames are used … what’s the last frame with any data in it? Enter that number into the Range-Sel window. Let’s call it 0 – 450 . See that “All Frame” is showing, there, so that when you click Range-Sel all of the frame data will be selected. (Take a look at the other options and see that you can select a range for any one bone or for all of only the facial movements and etc.) Click Range-Sel and see that all of the Diamonds have turned red … they are selected. Now click COPY to put those diamonds into memory. Now you can DELETE Neru and LOAD Ren. Be sure that the frame counter is at Zero because we are going to PASTE the data into the current frame. See Ren snap into the new Frame Zero position. Click PLAY and watch Ren do the walk.
Range Select is a powerful tool that lets you copy all kinds of motions. Following these same steps is how you can save motion data on your own. You use Range-Sel, Click COPY and then go to FILE and click SAVE MOTION DATA … and MMD lets you save that data as a file that you can reload into another character whenever you want. Easy and fun!
There you go! — Reggie
Josh wrote: I found your page while searching the web for help
with MikuMikuDance. Thank you for your page. I just downloaded MikuMikuDance 7.39 and I did not have the missing file error that you write about. My MMD opened and seems to run just fine. Is that a problem??
HI Josh! That is good news that your MMD is running fine. I think the Missing File Error will happen to people, like me, who are running older computers. Have fun with it! Let me know when you Post a Video to YouTube!
KikiKiki wrote: I can’t get my model to talk in time to the music.
Practice … practice!
I am working to make a model “speak” in sync with the Ievan Polkka. No luck yet! One trick to creating a good lip-flapping motion might be to use only one “Mouse” move at a time. I played back the Sample dance frame-by-frame while keeping an eye on the Mouse panel. I advance the frame to a Diamond in the Facial row and then I click through the various Mouse selections to see which ones are activated and by how much. Doing so, I find that only one attribute is activated at a time in that Sample dance.
If you can load your music as a WAV file, you will be able to see the music on the oscilloscope. I find that the view is too complicated to see much more than the beat of the song. Trying to time mouse moves to the music by matching the mouth action to the visual waves on the screen doesn’t look to be possible. You can click “Play WAV with Frame” in the FILE Menu and then you can here the sound made in each frame. Play a short section with PLAY and then click through those frames one at a time and here the tune almost note by note. That may help you to sync the mouth to the music.
One trick I am trying to exploit is the idea of narrowing the PLAY frame range to only the part of the song I am trying to “mouth”. On my Polkka, the Voice starts at frame 500. I set the Play Range as 500 – 550. Then I repeatedly PLAY the animation for just that 50 frames and adjust the mouth settings until I am happy with the result. Then … set the Play range as 550 – 600, and work on just that next little section.
ALSO … I find that when I click PLAY … the animation skips some of the fast movements that I built into it. Almost like a blur, the mouth averages the tight shapes that I registered. I output a test to AVI and played it as a video and it looks like all of my movements ARE in the video. SOOO … what you see on your screen in MMD during PLAY is not as sharp as what you will see after your animation is rendered to AVI. That makes it tough! You just have to register the frames and know they are there, even when you can’t really see them during Play on MMD.
Good luck! … It is all just experience gained through practice.
Crystal wrote: What’s the best way to Render TO AVI? There are so many choices.
Hi Crystal! Thank you for writing! I use the Cinepak Codec by Radius option as my AVI file. If you are planning to edit your video in another program, you should save the AVI as RAW AVI. That creates a huge file that gives your editing program the cleanest images and the best chance for success. I will write more about the video aspect of MMD as I get deeper into it. I have saved your email and I will reply to you when I have a better answer.
SarahP wrote: How can I change the clothes on my models?
Using MMD, alone, you cannot change the clothes on your model. The models are designed as single units. They seem to have fabrics, belts, and chains that could be exchanged for other elements … but the models are actually only one piece. There is now software, just recently available in English, PMD Editor, that let’s you modify your models or even create a new one! Also called PMDE … PMD Editor is getting written-up in the pages of LearnMMD.com. Check it out!
Send Reggie an email to get your questions answered:
Please help. My movements are EXTRA slow even tough they’re frame-by-frame-no-skip (IDK how to call it) because it’s lip sync. It’s not bad lip skill skills, because earlier today I lip synced to the same song and it worked flawlessly so it happened in that 30 minutes while I was away from my laptop. What do I do?
I’m in need of help, I’m trying to add a tongue ring to a model but when I use the mouth morphs, the ring just floats in her mouth, I’ve tried binding the materials, vertices and putting it with the same bones and it still doesn’t work. any suggestions?
You have to edit every morph that includes tongue moving to make ring’s vertices to move along with it. Right-click the morph, select “Editing Morph” command, use Vertex/Masking panel to single out the ring material, and move it where necessary.
Hello! So, I’ve recently gotten an old laptop from one of my friends which can run MMD and PMX Editor. Everything seems to be fine except for one thing. Whenever I open PMXEditor and attempt to open a model file, I get an Error which reads, “Entry Point Not Found: The procedure entry point ucrtbase.terminate could not be located in the dynamic link library api-ms-win-crt-runtime-l1-1-0.dll”
I’ve zipped around on Google and YouTube and all I’ve found are sketchy sites with “DOWNLOAD [insert long error title here]” and comments beneath about weird things that happened to their computers.
Before I take drastic action and try something ridiculous, I figured that I’d ask on here.
In Control Panel’s Programs and Features section, which MS Visual C++ Redistributable and MS .NET Framework versions are listed? You need those listed for your version of MMD (regardless of whatever other versions you may have), plus Framework 4.5 or higher specifically for PMXE. If that doesn’t help, try one more patch from official Microsoft site, nothing sketchy, I assure you.
I’m having a problem. When i try to put effects on mmd, it shows a message. For example:
Post Effects cannot be specified:
C:\User\Administrator\Desktop\MikuMikuDanceE_v926\UserFile\Accessories\Effects\ray-mmd\ray.fx
How can i fix it?
Does it happen to any effect? Try to load something simpler, for example SSAO.
For this particular effect, did you load an ray.x accessory, to which ray.fx script is supposed to attach automatically (which is correct), or try to apply ray.fx directly to a model in MME Effect Mapping panel (which is not)?
It happens to all effects, even SSAO
And yes, i tried to apply ray.fx to a model in mmd in MME mapping panel. So, what should i do?
Instead, load the .x accessory. There *are* effects that need to be applied through the mapping panel (for example, AdultShader), but the rule of thumb is: whenever there is a pair of .x/.fx files, *always* load .x as an accessory, and the effect will apply itself.
I have a problem. I open MMD and loaded the tk_grid-floor effects. After that, I started to load a model which I downloaded from DeviantArt. It loaded successfully. After that, I tried to load a motion data for the model. When I load a motion data, nothing happens. MMD didn’t paused for a while or either crashed. I downloaded a new motion data then I tried loading it again. Then there comes the same problem. I tried using a different model which is already downloaded for MMD. It does works! But, why do the other models I downloaded from DeviantArt can’t load the motion data? I tried redownloading MMD, running it as administrator. I did everything. I searched about it but I haven’t seen any results to the same problem. Can someone help me with this? My PC is 32-bit and also my MMD. Please help.
the same happens with me
How does the tk_grid-floor effect matter here? Does MMD work one way when the effect it on and different when it’s not? What is the model and the motion you’re talking about?
Let me make it clear, I load a character model named Hanako, which I downloaded from DeviantArt. I downloaded the Shake It Off motion data and wave file. I also loaded the motion data, but when I load it nothing happens. The character is still in normal position. Even though I didn’t load the effects and stuff. I downloaded a new MMD character model Osana Najimi and a new motion data which is named Disturbia. I loaded the character model, and it loaded, and I tried loading the motion data again. And still! Nothing happens!
But when I tried loading the models of MMD, you know the original models. Hatsune Miku, Rei Kagamine, and etc. And tried loading the motion data. It works. But with models downloaded from any different websites, it won’t work.
Even though without MME or with MME.
I have the same problem.
Please answer!
If you load a standard model… the Animasa Miku included with MMD… can you load a motion data onto her? Does that work for you?
Yes sir.
Does it show any error message when you try to load the motion?
Do you load them in the model mode (bones visible) or in camera mode (no bones, deeper colors)?
What command do you use to load them?
Is it your first experience with using saved motions?
Are there motion files you *can* load onto those Deviantart models?
Please give links to those models and motions for me to inspect, on the off-chance that there’s some sort of a problem in them.
No sir, it doesn’t shows an error when I load the motion data. I loaded them in the model mode sir. I open the File and click Load motion data. Yes, it’s my first experience. No, there are no motion files I can load onto those DeviantArt models. Sir, no need to ask the link, every model I download at DeviantArt doesn’t work. But the original MMD models, like the Miku Hatsune, Rin Kagamine, etc. The motion works.
It sounds weird and does not correspond to any sort of known problem I can think of. Do you have a Skype or Google Hangouts account? Or maybe you use some other kind of messenger that allows video calls *and* screen sharing function. I’d like to see your situation with my own eyes and in action.
Sir, download TeamViewer, it has remote controlling. You can view my screen and also move some files. Give me your e-mail sir.
I’ll make Google hangouts.
I downloaded MMD, but it just pulled up with “The application failed to start because it’s side-by-side configuration is incorrect.” What do I do?
Install MS Visual C++ libraries (instructions on the Troubleshooting page).
I can load hair models in to pmx and base models as well, but i cant figure out out how to combine the two. Is there something im missing?
See this post written by our Silent Headset about just that issue…
https://learnmmd.com/Make_PMD_Model_PMDE/
please help~ im trying to download the software for windows ten but im having the dll error and ive tried the end user run time but it doesnt work i understand most of the software heare is for i would say”older versions” but i cant understand what im doing wrong ive read the page over and over but i still dont understand it ;~;
I have a question. When i downloaded MME Version 0.37, i put three files: MMHack.dll; MMEffect.dll and d3d9.dll in one file with MikuMikuDance.exe. And a error message appered like this: ”Initialize Error: Failed to load default effect file. Please check video card capaility”. What does it mean by that? I tried to restalling it but it didn’t work. What should i do?
What is your video card? Is it Intel HD, per chance? Usually such a message is bad news, signaling that your system is simply not capable to run MMD, but you can try to update your video card drivers, install DirectX 9.0c, and see if it helps.
I downloaded Directx 9.0 yesterday but it didn’t work, also my laptop video card’s is Mobile Intel (R) 915GM/GMS, 910GML Express.
In what exactly way did it not work?
Looks like it is more than 10 years old, and even *then* it wasn’t a gamer’s choice. I’d like to tell you something encouraging, but I really don’t know what.
It still shows that error message even i downloaded Directx 9.0 and updated video card in my laptop. So does it mean that i can’t use MME in this laptop? And it wil be work in another latop with another video card?
I’m afraid so. If you ever plan to buy a new laptop, make sure its video card is Nvidia or Radeon. There *are* users who manage to run MMD on Intel HD chipsets (that’s *more* powerful version than yours), but that’s a lottery. If you want to do 3D graphics, you’d have to invest into it.
I’m afraid that my parents wil not buy another one at this time. Maybe next year they wil buy it. So can i have question: If MME doesn’t work in this laptop, can i use another software that makes effects in my mmd video while waiting for my parents to buy a new laptop?
And thanks a lot for your advice.
I’m not aware of any and I don’t think there is such thing, sorry.
I have a question about gravity
“Is there any gravity effect using control like kirakira effect?”
Sometimes I want to change a lot of wind direction in one video
And it would be hard if only using gravity setting.
Always click and click, when it has many marks on frame manipulation,
makes me confused if I want to fix some wrong direction of wind
Thank you . .
sorry for my bad english XD
I am not sure of your problem… you can Register Gravity Settings in various frames to change the “wind” direction. Start creating your animation and set Gravity where you want it and Register… then move out into your animation to the frame where you want to change the Gravity and adjust and Register… Yes? Gravity works like other bones in that MMD makes a smooth transition from diamond to diamond. Put a Register in frame 10 and another in frame 60, the wind will slowly shift between the diamonds. If you want a sudden change in the wind you have to put the diamonds close together… end the old motion and start the new one.
Every time I load a model I edited in PMD into MMD, this: http://tinypic.com/r/29azfgj/9 happens with the physics. Anyway to fix this?
From your screenshot it is not clear whether it is indeed a physic-related problem or (at least, the picture looks more like it) bad weighting. Does the skirt return to its place when you switch physics off?
To check your model’s weighting: load the model in PMDE, press the green spot button on the bottom toolbar of PMDView window, then the red/blue button. Then start scrolling through the list of bones. When you see a red or violet vertex in the skirt area that does not belong to a skirt-related bone, that’s the one that requires re-weighting.
Here are some weighting tutorials that can help you: https://learnmmd.com/http:/learnmmd.com/category/weighting-bones/
I think your right about the bad weighting, The skirt goes back to being perfectly normal when physics are off. Side question, in PMD how to you move the bones together with the material, like move them all at once? I’ve been messing around trying to figure that out and I haven’t found a solution.
In the upper left toolbar, there are V, F, Bn, Bdy, and J buttons that decide what kinds of content you can select. You have to press Bn (bones) together with V (vertices), select what you need and move it. Also, if you want to make sure that only the material you want to move is selected but not others, press F3 and select relevant materials only.
Hey, it’s me again. I was wondering if there is a way in pmd(or otherwise) to completely delete edge lines? I know about changing thickness, color, etc, but I have a model that I’m working on that keep the edgelines only on her face. All the others disappear, but those ones stay. Help appreciated! Also, I found something out that everyone probably already knows, but if you don’t already know, you can use ctrl Z to undo a move in MMD.
control-z… yup… helpful to know. We do have a few articles about MMD keyboard shortcuts.
Tell us about your model and its base.
Hey, I’m having a problem, when I try to render a 1000+ frame motion on mmd, it crashes the computer as a whole, as in my computer shuts off if I try to render it and it’s 1000+ frames. I know for sure it’s not mmd because I was able to render a motion that was less then 1000 frames on there. What do I do?
Hmm, MMD *does* get freaky when asked to render a clip too long, but 1000+ seems not too much to me. Can you render it in several sessions, for example one clip for frames 0-500 and another for 501-1000? If you’re successful in that, you may sew them back together using Avidemux.
I have a question that needs to be answered about the MMDxShow.dll. I have tried downloading both MMDdxShow.dll files for learnmmd.com/downloads and it still doesn’t work. What am I supposed to do now?