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Posts in category Rigging Models

Weight Painting MMD models in Blender with MMD Tools

How can I paint BDEF4?  How can I paint weights in Blender?  What tools are available for weight painting MMD models? Weight painting can be difficult and tedious– especially in an application like PMXE, which doesn’t have all of the tools of more professional 3D modelling packages.  In this tutorial, I’m going to show you […]

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PMXE weight painting tools and deformation types for new MMD models

What is weight painting? What is skinning? How can I paint weights in PMXE? What is BDEF? What is SDEF? Weight painting, sometimes known as skinning, is my least favorite part of making a model. If you want to paint weights, it’s important to understand as much as possible about the tools and terminology to […]

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Rigging Models with Appends using PMXEditor

How can I use PMXE to create new bones in my MMD model? What is Rigging? What are “bones” in PMXE? How do I make eye bones? What does the PMXE append field do? How can I make my MikuMikuDance model easier to use? RIGGING WITH APPENDS– AND KASANE TETO! In the world of professional […]

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Rig a Model: Adding and weighting bones with PMDE

Let the model itself help you to align its bones!

Help! I downloaded a model, but it has no bones! What am I to do? Can I be adding and weighting bones with PMDE? How do I add bones to my MMD model? What is bone weighting? How do I weight bones? How can I fix a ripped model in MikuMikudance? How to rig a […]

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