Skip to content
Learn MikuMikuDance – MMD Tutorials – Free 3D Animation Software

Learn MikuMikuDance – MMD Tutorials – Free 3D Animation Software

Download Free Animation Software – Let's Learn How to Do Everything!

  • Step-by-Step MMD instructions
  • DOWNLOADS
  • Troubleshoot, Fix MMD
  • Site Contents
  • Reggie Replies Q&A
  • Homework!
  • What IS MMD?
    • Download MikuMikuDance Newest Latest Version of MMD
  • “HOW TO”
    • Raycast RAY-MMD Effect Tutorials
  • BONUS PAGES
    • Why convert PMD models to PMX?
  • HALL of CHAMPIONS
  • Tutorial Categories
  • About
    • Privacy Policy
  • Toggle search form
  • LearnMMD Video Dojo Expo competition: open to all MMDers!
    MMD Contest: Video Dojo Expo 1! CONTESTS
  • New MMD Video Taught Awareness of Camera Angles and Motion Quirks! "the making of" my video
  • Fixing Missing Facial Manipulation Tabs in MikuMikuDance. Fixing Broken Models
  • Using the Blood Effect in MMD MikuMikuDance Accessory Manipulation/Adjust
  • MMD Dance Motions start with making your own motions.
    How to make smooth motions in MikuMikuDance animations Animation Shortcuts
  • Win 7 Virtual Machine Runs MMD on MAC and Linux Kazuki Matsuoka
  • Best Way to Run MMD on a Mac Kazumi
  • Show the Love: Melanie’s “Ring Around the Moon” CONTESTS

Making POV Camera Shots in MikuMikuDance 8.03+

Posted on February 18, 2014July 30, 2015 By KillerBeer No Comments on Making POV Camera Shots in MikuMikuDance 8.03+

A feature article by KillerBeer ... a New Author on LearnMMD.com!How do you do a point of view POV camera shot in *newer* MMD? What cool new camera effects are made possible with it? How do you lock the camera’s POV in MMD?

 Making POV Camera Shots in MikuMikuDance 8.03+

Newer versions of MikuMikuDance allow you to easily make POV camera shots.  LearnMMD.com MMD
It’s *personal* for me… FIRST-personal!

Last year, Arizona made a post about an amusing technique allowing to make the camera look through the eyes of your character. It could produce impressive results… but what was really impressive was the amount of shovelwork necessary to achieve something noteworthy. Even with extremely clear instructions outlined in that article, making the camera follow the character doing anything more complex than strolling from point A to point B meant some pretty heavy data crunching. In other words, exactly the kind of work that computers, not people, are meant for.

Then came MMD 8.03.

Use the Model/Bone selector and rotate the Y camera axis 180-degrees.
A new setting

Starting from this version, the camera manipulation panel was updated with one more control – model/bone selector. Now you can assign the camera to any model’s bone – and the camera will follow it wherever you go! With this setting, making POV shots becomes a breeze.

Just select a character you want to enliven and a bone – “both eyes” would be a logical choice. Wait… for some reason we’re looking backwards. No worries, you still can adjust camera’s position and angle and new numbers will stick as you move. Reverse the Y axis to 180° and place the camera slightly in front of the nose bridge using Camera Manipulation mode – and that’s all the setting up you really need to make your character go first-person. Walk, jump, crouch, bow, wave your hands – all that will be properly registered by the camera.

When working with this technique, you will appreciate the “View/Camera lightning tracking” menu option. With it, you can manipulate the model and at the same time see how it looks from the character’s POV – instant camera-view-in-model-mode. You can plan rather than guess your movements in full regard of how they will look in first person.

You also may consider playing with the view angle setting of the camera. By default, it is set for 30°. Most FPS games, though, use higher settings – 60-90 depending on monitor’s aspect ratio. Of course, FPS are also meant to play on full screen – if you don’t plan your video to be high-def, higher FOV settings would be meaningless.

Of course, you don’t have to limit yourselves to FPS genre with this technique. Place the camera behind character’s back instead of the nosebridge, and Doom just as easily becomes Tomb Raider. On the other hand, you can also place it on a Dummy Bone instead of the character, and plan camera’s movements seeing its supposed position while having your own “camera” completely separately. Ability to glue the camera to an arbitrary bone opens quite a new set of possibilities.

And… this is all, folks! It’s really *this* simple!

Sources:

Models used for the illustration: Chell and GLaDOS by MahosMMDaccount, environment by SKaa3w


– SEE BELOW for MORE MMD TUTORIALS…


— — —


– _ — –


Visit the LearnMMD.com Homepage! Plenty of Mikumikudance instruction and info!

More MMD Tutorials...

No more boring MMD Camerawork - Keep it moving!

MMD Camerawork can be so boring. How can I add life to my MMD animations? ...read more

MMD Camera Work made the motion fit the song!

Can I use MMD camera work to make my motion file look better? How can ...read more

MMD Camerawork sets mood enhances animation showcases models

What can I do with MMD camerawork to improve my videos? How does camerawork affect ...read more

PMXE 0254f a Newer PMXE in English - More Complete Translation - Tools Reconfigured

What's the deal with the new PMXE 0254f? I can no longer do this and ...read more

The making of: "Bang Bang" Portal video

What did I just see, who are these people, and why should I care? (Oh, ...read more

Position stage near MMD coordinate axis center-line

How can I move the coordinate axis center-line into the part of the stage where ...read more

Camera Motion, Follow Bone, KillerBeer

Post navigation

Previous Post: How to make multi-part videos in MikuMikuDance
Next Post: MikuMikuDance turns Six.

Related Posts

  • ColorShift Effect Dances using VMDSpectrum Analyzer ColorShift 3D Effect
  • MMD Camerawork sets the mood, enhances the animation, and showcases your models!
    MMD Camerawork sets mood enhances animation showcases models "the making of" my video
  • Adjust the Shadows in MikuMikuDance KillerBeer
  • Let the model itself help you to align its bones!
    Rig a Model: Adding and weighting bones with PMDE Bones
  • Position stage near MMD coordinate axis center-line Accessory Manipulation/Adjust
  • MMD Camera Work makes motions fit the song.
    MMD Camera Work made the motion fit the song! "the making of" my video

More Related Articles

ColorShift Effect Dances using VMDSpectrum Analyzer ColorShift 3D Effect
"Say cheese!" Setting up the camera moves in MMD 7.39 takes some thought. Credits: MMD Little Town by Harner Productions, Chibi Miku Yamato Style 1.35 by Koshitsuki, Chibi NC DT SeeU by HousekineMinto, Video Camera by Dark Konata Camera Motion Instructions 1 – MMD Basics ARIZONA
The story of Portal Turret "Bang Bang" video The making of: “Bang Bang” Portal video "the making of" my video
About changing models skirts using PMD Editor PMXE KillerBeer
Position stage near MMD coordinate axis center-line Accessory Manipulation/Adjust
Making MikuMikuDance Pictures Render to Picture File Tutorial Camera Motion

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Download the latest version of MikuMikuDance!
See the MMD Step-by-Step instructions page!
Learn how to make your own MMD motions!
LearnMMD.com
  • Easy Fun MMD Music Video Mahlazer Motion Download “Feel the Sound” MMD Basics
  • Watch the video as I create this MMD animated GIF using GIMP 2.6
    Make MMD Animated GIFs using GIMP 2.6 – MikuMikuDance Animated GIFs
  • Dummy Bones allow you to customize your accessory manipulations!
    Using The Dummy Bone for MikuMikuDance Accessory Manipulation/Adjust
  • Free Download MikuMikuDance MMD
    Download MikuMikuDance Easily make YouTube MMD Music Videos MMD Basics
  • Give the Animasa Teto Chimera a wing flapping motion in MMD 7.39
    Create Wing Flapping Motion for Teto Chimera MMD 7.39 Creating Motions
  • How do I use MikuMikuDance Make A Music Video with MMD Intro to MikuMikuDance
  • MMD Cell Phone Screen Video
    MMD Cell Phone Screen Video Creation… just for that vertical screen! Cell-Phone Video
  • An MMD town stage: Making Kerorin Town Great Again – Part 2 MMD Stages

Copyright © 2022 Learn MikuMikuDance – MMD Tutorials – Free 3D Animation Software and Instructions..

Powered by PressBook Premium theme

Go to mobile version