Hair Falling through the Body in MMD Models and How to Fix It
…Everything looks correct! The problem is the non-collision group. When you check a box in the non-collision group section, it means that any time a body collides with a body…
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…Everything looks correct! The problem is the non-collision group. When you check a box in the non-collision group section, it means that any time a body collides with a body…
…in black and white as they flutter around that collision point with the arms. Keep a sharp eye while watching that video, some of those collision moments will put a…
…… and then, even so… the models will have collisions on-stage until you work to modify the motion data to avoid those collisions. Watch for instance of one model passing…
…each other. This is so that the legs have no place to poke through. These bodies are all set so that they all have the same “non-collision groups”. Because of…
…for all used bones in every frame… EVERY frame… … so there is no way to edit a motion! … and that’s UNFORTUNATE since this motion file has many “collisions”……
…and physics is for fabric-like material like the skirt, I think…), choose a general shape (4), and adjust some parameters (5) If they’re already attached, then check the “non-collision group”…
…under the model… spreading patterns of colored circles or cross-hatching like a fabric. It’s the collision of the model’s digital body with the plane of the effect that causes the…
…kind of work with it. So, I weighted it by hand before initializing the skirt plugin. The Bodies Cannot Touch!! In MMD physics, two bodies that are not in non-collision…
…from Ureshiiiiii’s original video. BE SURE TO READ THE README.txt file… Ureshiiiiii has very specific rules for the use of his files. Basically: no modifications unless necessary to avoid collisions….
…I had chosen. I used those VMD motion files without making any adjustments. Yes, there are a few collisions where a dancers arm moves through her shirt or shorts, but…
…with the coordinate-grid. I loaded my beautiful model. … I pushed PLAY… and… she DID! I saw no collisions or other errors… the motion file worked “as created” just beautifully….