Skip to content
Learn MikuMikuDance – MMD Tutorials – Free 3D Animation Software

Learn MikuMikuDance – MMD Tutorials – Free 3D Animation Software

Download Free Animation Software – Let's Learn How to Do Everything!

  • Step-by-Step MMD instructions
  • DOWNLOADS
  • Troubleshoot, Fix MMD
  • Site Contents
  • Reggie Replies Q&A
  • Homework!
  • What IS MMD?
    • Download MikuMikuDance Newest Latest Version of MMD
  • “HOW TO”
    • Raycast RAY-MMD Effect Tutorials
  • BONUS PAGES
    • Why convert PMD models to PMX?
  • HALL of CHAMPIONS
  • Tutorial Categories
  • About
    • Privacy Policy
  • Toggle search form
  • Featured-translate-japanese-models
    Translate Japanese Models Using PMXEditor’s Batch Name Editor Trackdancer2015
  • How to Use The VelocityMap Effect for MikuMikuDance. ARIZONA
  • Japanese MMD mod allows Automatic Breathing action in MMD models MMD Tutorials
  • Halloween Costume TDA Miku on LearnMMD.com
    Download Halloween Costume TDA Miku edit by dA’s Shiro-NekoVocaloid "the making of" my video
  • Editing MMD Model Eye Textures enhances Ray-MMD Effect Eien Kiseki-P (Reika)
  • Public Domain and Ethical Release for MMD Bandages
  • Adult Shader on a LAT model – it’s possible! Adult Shader effect
  • Using the right codec when Rendering to AVI in MMD HD Videos in MMD

Move the whole Model with Box-Sel in MikuMikuDance

Posted on August 27, 2011August 1, 2015 By Reggie_Dentmore 9 Comments on Move the whole Model with Box-Sel in MikuMikuDance

How do I move the model off of the center point? Why is Miku stuck in the center of the stage? I want to move my character away from the middle of the stage. LearnMMD Tutorials. How do I rotate the whole model … the whole character? How do I use Box-Select. Why can’t I do anything when I use Box-Select?Visit LearnMMD's Video Channel on YouTube: Videos by Reggie Dentmore.

Move the whole Model with Box-Sel in MikuMikuDance

Box-select is a handy tool that helps to speed up your production. As you would think, you click the Box-Sel button and use the mouse to drag a box around the parts you want to select. I found it frustrating when I discovered that, every time I tried it, the selected items were frozen and not adjustable.

I wanted to move a whole cluster of bones in one motion and I used the Box-Sel button thinking that it would do what I wanted. I finally got it to work when I discovered that you have to select the whole character … you can’t leave any parts outside of your box. And … most important … you have to have only the Center bone selected before you start.

So, select the Center bone, click Box-Sel and drag a box around the character. You will know that your selection is successful when you notice that the XYZ rollers light up as you complete your selection.

Now your entire model is glowing with red bones. You can use the XYZ rollers to flip your model around to your heart’s content. Once in the new position, click Register to lock-in that position.

If you have other uses for the button … or another technique … please send me a note and let me know!

ReggieDentmore@aol.com


– SEE BELOW for MORE MMD TUTORIALS…


— — —


– _ — –


Visit the LearnMMD.com Homepage! Plenty of Mikumikudance instruction and info!

More MMD Tutorials...

Running MikuMikuDance in Linux using Wine and DXVK

How do I run MMD on Linux? Does MikuMikuDance run on Linux? How do I ...read more

Culling unseen MMD model parts optimises computer assets (PART 2)

How can I make my MMD run faster? What if removing parts using Subset-Extract isn’t ...read more

Optimise computer assets by culling unseen MMD model parts

How can I make my MMD run faster? How can I optimise computer assets as ...read more

Delete Miku and Learn About the Sample Dance Stage Lights

How do I use the stage lights. Use Dummy Bones to move the stage lights. ...read more

Storyboards organize your MMD animation

How do I make a storyboard for my MMD animation? Why would I create a ...read more

Adding & Working the Stage Lights with Dummy Bones MMD MikuMikuDance

How do I work the Stage Lights in MikuMikuDance? LearnMMD Tutorials. How do I move ...read more

Functions-Copy-Paste-Expand, MMD Basics, Move the Model with Box-Sel, Nuts & Bolts Tags:mikumikudance

Post navigation

Previous Post: Use Tricks to Study the MikuMikudance Sample Dance
Next Post: Miku Miku Dance: Life Changing!

Related Posts

  • Mouthing words requires sudden motions without drifting in MikuMikudance 7.39
    Short sharp sudden motions require MikuMikudance skill Making Smooth Motions
  • Click to see the new Getting Started with MMD Video on YouTube!
    Getting Started with MMD Video on YouTube! MMD Basics
  • New MMD ACCESSORY MODE allows Easy Object Positioning Accessory Manipulation/Adjust
  • Adjust the Shadows in MikuMikuDance KillerBeer
  • Leonardo meets Higuchi in a culture clash!
    Yu Higuchi’s Anatomy: A Lesson on MMD Bones ARIZONA
  • Select the Center Bone if your MMD Model Doesn’t Feel the Floor Bones

More Related Articles

Optimise computer assets by culling unseen MMD model parts Chestnutscoop
Creating MMD Diva Performance Animations – An Overview "the making of" my video
Create 450-Frame MMD Animation from scratch! Create 450-Frame MMD animation from scratch! "the making of" my video
Dummy Bones allow you to customize your accessory manipulations! Using The Dummy Bone for MikuMikuDance Accessory Manipulation/Adjust
Everything is loaded and ready to "Play!" ... Happy Hands MMD Meme. Create an MMD Video using the “Happy Hands” Meme Making Videos - Rendering to AVI
MikuMikuDance Unbridled Creativity Starts with an Empty GUI MMD Basics

Comments (9) on “Move the whole Model with Box-Sel in MikuMikuDance”

  1. みくみくだんす うちわ says:
    May 26, 2018 at 8:25 am

    I have loaded up a motion data but 2 of the models are still glitched inside each other so I tried to move the one that wasn’t supposed to be there and when I clicked ‘select all’ I didn’t have the option to rotate or move the model so I saved it and closed the MMD tab and then loaded it back up again and it still happened.

    Reply
    1. KillerBeer says:
      May 26, 2018 at 10:34 am

      Actually, the described method is not very efficient for correcting motions. To move an entire model, better use a motherbone.

      Reply
  2. MaiteRitsuki says:
    June 6, 2017 at 9:23 am

    And the MOVE button on bone manipulation?
    I don’t have activate the button, how do I activate it?

    Reply
    1. KillerBeer says:
      June 6, 2017 at 9:56 pm

      The Move button can only be activated when the selection *can* be moved. For example, select just one movable (square-point) bone and you will see the button un-gray. Select a rotate-only (circle-point) bone, and the button will be grayed again. Box-Sel, though, more often than not selects non-movable combinations of bones, so unless you select the whole model (then it works), you’ll rarely see the Move button active.

      That said, this whole lawn is filled with things obsolete and redundant. You don’t *need* the Move button, as X,Y,Z buttons in the lower right screen corner can do the same, are always at hand, and need no activation. Also, you don’t usually meet a situation where you need to move several bones at once. If you need to move the whole *model*, using a motherbone is much more clean and efficient solution.

      The only situation where I find the Box-Sel to be really useful is when I need to *register* a group of bones (for example, all fingers on a hand) to make sure none of bones starts to move before a certain point in time (and then, if a whole model needs to be fixed, Select All is quicker). Other than that, it’s neither here nor there.

      Reply
  3. clintimtired says:
    June 12, 2012 at 3:20 am

    Hi it’s me again. I checked out your keyboard shortcuts and it didn’t seem to have the ones I know about. But first the super easy way to move your whole model the way I do it.
    1. First press the “A” key.
    2. Then would your mouse “select any IK bones”
    3. Now press the “A” key again
    4. Now press the “Z.” key
    5. And now let your mouse or the “XYZ” rollers do the rest and move your model once again anywhere you like. Then “register” it so your model. Doesn’t go wandering off :)

    So it’s just
    1. “A”
    2. “click on IK bones”
    3 “A”
    4 “Z”
    5. then move your models.
    6. Register
    “I find doing it this way you can move a lots of models around in very short time.
    “So should I go to your keyboard shortcut page. And type the shortcuts I know or can I do it right here?”

    Reply
  4. Arizona says:
    June 11, 2012 at 11:21 pm

    This works nicely!
    Although, I don’t think making extra steps makes it a shorter operation (The Box-sel method is 4 steps. This way is 6 steps). However, there is an elegance to this method!
    This method does everything Box-sel does. The models move and rotate in exactly the same way. It also has the same Box-sel limitations :-(. Yet, one more reason I love mother bones.
    I always like having options. Knowing more than one way to do something is always a good thing. Thank you clintimtired! I’m always glad to learn something new!

    Reply
  5. clintimtired says:
    June 11, 2012 at 6:54 am

    Hi it’s me again. MY! first comment for the this shortcut was wrong. That one only works when you first load the models. Like it has to be the very first thing you do. Any other time you have to do it this way it’s still a good shortcut I think.:)
    1. You (select all)
    2. (Choose any IK bone on your model) ” I found it doesn’t matter which one you use. In fact if you use one not in the center it makes for strange rotation and motions which is cool.”
    3. You (select all) again
    4. then press the” Z”. key
    5. now your mouse and the “XYZ” rollers do this rest “you can put your whole model anywhere you like.”
    6. (Then register the position)
    :)”but you know there’s even a quicker way to do it! The way I do it I got a check something on out in your MMD shortcut key page be right back”:)

    Reply
  6. clintimtired says:
    June 11, 2012 at 4:39 am

    Oh yeah I have a YouTube channel called well it’s same name.” clintimtired”. I don’t have any of my own videos up yet. I’ve only had Miku Miku Dance or only two months now. So I’m learning to.” MMD is allways to fun” :)

    Reply
  7. clintimtired says:
    June 11, 2012 at 3:53 am

    I got a shortcut for this.
    1. You select all in the bone manipulation blue box
    2 then you just presses the Z. key
    3 and your mouse or those arrow thingies on the screen do the rest. Whoops those arrow thingies are called the “XYZ” ROLLERS. :) move your model anywhere you like and then register

    Reply

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Download the latest version of MikuMikuDance!
See the MMD Step-by-Step instructions page!
Learn how to make your own MMD motions!
LearnMMD.com
  • MMD Animating SAVE AS multiple versions as you go! MMD Basics
  • Creating an animation using MMD, MikuMikuDance! "the making of" my video
  • Translate Japanese Model Names into English File Management / Organization
  • Continuation of previous article's dispute!
    Beamman GSW Gauge for Game-like HP Health Points Display Beamman's GSW Gauge
  • How to tame unruly skirts: fix fluttering parts in MMD 9.xx+ Fixing Broken Models
  • MMD Dummy Bones may be your most important models! Dummy Bones
  • "Departures" meme for MMD is a beauty! Memes are like KITS for MMD!
    Departures Meme Is a Beautiful MMD Project "the making of" my video
  • Keep The Faith MMD
    Use proper MMD Etiquette when Downloading Models for MMD Intro to MikuMikuDance

Copyright © 2022 Learn MikuMikuDance – MMD Tutorials – Free 3D Animation Software and Instructions..

Powered by PressBook Premium theme

Go to mobile version