Switch Models without Physics Glitches
…:D There are two possible way to do this. Pre-render or post-render. Pre-render involves toying with MME such as Ghost effects and material sliders on the model. However, doing this…
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…:D There are two possible way to do this. Pre-render or post-render. Pre-render involves toying with MME such as Ghost effects and material sliders on the model. However, doing this…
…the sake of MMD? Anyway, as you learn your way around MMD, eventually you will want to apply multiple flashy MME effects to your video… and then, just like it…
…the DL’s site and it….somewhat works now. Thing is, a problem still occurs…. It keeps crashing MMD with an error saying, “Cannot reset MME” and a Windows box shows up…
…something to try. fashionablyrahl I’m personally redownloading all three programs (mmd, mme, and pmd editor) because I had to do a laptop restore which wasn’t related to this issue at…
…have troubles with Japanese characters in comments; while Raycast is purely English, you better get used to seeing *lots* of Japanese while dealing with MMD/MME). They are, in Raycast’s case,…
…MME DO NOT like color-changing material morphs and will revert your model back to its original colors if you use them. NordGeit When the random reader knows more than me…
…installed… but go ahead and install this old one. MMD needs these old DLLs. Guenez Comment on fait les bonhomme — How do you make a man? — Tau Get…
…a lot. Being new at MMD and stuff like that. I have the PDM editor now. Now I’m looking for MME Miku Miku Effects. Can you help me find one…
…an .x accessory (and you don’t want to convert it), you still can turn the floor off permanently by using subset-extract MME feature. Then again, if you’re editing your camera…
…to be able to open and clos the fan during your animation … lemme think on it! net I have a website I will be updating a few times a…
…*video* consisting of those static frames. Perhaps it might be possible to use some MME effect to imitate backgrounds as well, but those experiments I did so far were not…