How do I fix the “Post Effect cannot be specified” error. Why do I get the Post Effect cannot be specified error? What causes the Post Effect cannot be specified error?
Hello! If you’ve found this error after trying to load a specific FX file, here you may learn how to solve this issue, and that it isn’t as hard or impossible as it looks!
Fixing the “Post Effect cannot be specified” error…
…and autoloading of .FX in .X files
Example of this issue-
The error looks like this:
Many MMD users report that they get the “Post Effect cannot be specified” error as they try to use MMEs. The error statement is un-detailed: no mention of WHY the error… MMD just pops-up that message without specifying “what” is not working… all you know is that MMD doesn’t load your effect, no matter if you restart your computer or whatever… You must know that nobody has answered this issue clearly… Until today!
MME Effects…
You know that you cannot correctly run X effects without their respective FX files, one example is AutoLuminous that without its FX, doesn’t enhance the light of anything in your project, but what if that FX file isn’t being autoloaded when you open the X file (so the effect itself is invisible or broken), and when you open MME and try to load it by yourself it pops up the “Post Effect cannot be specified” error? That awful error, even when the X and FX are named correctly (same name both files).
I had this trouble with almost all the accessories/effects I tried, including Raycast: Not only ray.x didn’t automatically load the ray.fx file, the Skyboxes were broken as well… and when loading their FX manually, they looked weird.
Well, those were the examples–
Let’s jump to my solution-
First of all: You need to know that this undetailed error issue isn’t a problem with your device, nor anything in your MMD/MME. Don’t worry because all of that is working perfectly! Don’t fret about it as I did for one month.
Next, THIS may be the cause:
Where did you put your effects? Somewhere… Out of the UserFile/Accessory/Effects folder?
Inside your Accessory folder, make yourself a new folder called EFFECTS. … And as you download new MME effects, drag that new ZIP or RAR folder to your desktop and extract (un-zip) that effect there, on your desktop… Then drag-and-drop that whole new folder into your EFFECTS folder. If you try other localization, it won’t work no matter what you do. Keep each effect folder intact. If you move files in-between folders, you risk “no autoload” of the proper .fx, no effect: you release the full issues of using the wrong path for the folders.
That was the very small and innocent error I did.
I know, right?… It may be have been more comfortable for you to use your own folders for your effects and now you are forced to switch to this route… but you won’t regret it. You just need to move your effects to this folder to fix it. If you try this method… Your amazing .x effects will finally be running as they are meant to, autoloading the .fx file, and you’ll get rid of that annoying and unfair error! This also works for the PMX accessories that include specific FXs.
ANOTHER CAUSE of this error:
Another way that you will trigger this error again is by manually loading a wrong FX onto your models (like trying to add ray.fx to any model is a way to pop-up this issue, you need to load Raycast/Main/main.fx instead).
So now, let’s enjoy and use your cool effects to make amazing and creative works!
Have fun with MikuMikuDance!
– SEE BELOW for MORE MMD TUTORIALS…
I moved my effects file into the accessory file and it still can’t find it
Hello, I have a big problem .. when I add any effect that does not work and when I came to put ray cast or ray 1.5.2 and add skybox a gray background appears and the effect does not work, I closed the mikumiku dance program and open it agine and tried a lot but no Useful for that I deleted mmeffect and uploaded it again, as well as mikumiku dance and its effects, but it is of no use and I don’t know what to do. I hope someone helps me because I love the mikumiku dance program and I was enjoying using it. Thank you.
A.) Save Raycast for later on in your career. It is complicated beyond a beginner’s level.
B.) Try using the regular 32-bit MMD and MME … often times the 64-bit will not work properly on some systems.
C.) Try to use some of the most basic global effects like SSAO and the SvDOF effect in that same link. See if THOSE will work for you.
D.) Please reply to let me know if this worked for you.
— Reggie
It didn’t work but thanks.
Hi, so I have windows 10 and it has an option when changing the Japanese locale that says to use UTF-8 Unicode for support to worldwide language. When I have it marked, the mme tab doesn’t appear in mmd, with all the plugins right (downloaded everything here) so I can’t use effects. When it’s not marked, the mme tab shows but some effects like autoluminous, have this post effect error. Another thing, when the same option is marked, some texts from mmd have the correct Japanese symbols, but when is not, they turn into strange symbols. I heard too that mmd has some problems in windows 10. Is the problem my computer or me?
Hello, I have the same problem. I also put all my effects in the Userfile/Accessory/Effects and nothing changes at all. NONE of the effects seem to work.
I tried to load SSAO effect, ABSSAO, and a lot of other effects. It just doesn’t work.
Then I tried to load some effects by using the accessory manipulation box, and every time I try to load an effect, it just happens to appear a little blue cube ( that happens when I use SSAO ), and I tried everything.
My computer is x64, Windows 10, I followed all the rules, I installed Direct X, please help me AAAAAAAA
hi!! i’ve waited for this solution for such a long time, thanks so much!!
except mine didn’t actually work…!! i’m so frustrated, really don’t know what it can be… i put all my effects in the Userfile/Accessory/Effects!! but nothing changed at all.
do you have any clue what it might be? pretty please? thanks already <3
Let’s start simply… do ANY effects work for you… how about SSAO?