Skip to content
Learn MikuMikuDance – MMD Tutorials – Free 3D Animation Software

Learn MikuMikuDance – MMD Tutorials – Free 3D Animation Software

Download Free Animation Software – Let's Learn How to Do Everything!

  • Step-by-Step MMD instructions
  • DOWNLOADS
  • Troubleshoot, Fix MMD
  • Site Contents
  • Reggie Replies Q&A
  • Homework!
  • What IS MMD?
    • Download MikuMikuDance Newest Latest Version of MMD
  • “HOW TO”
    • Raycast RAY-MMD Effect Tutorials
  • BONUS PAGES
    • Why convert PMD models to PMX?
  • HALL of CHAMPIONS
  • Tutorial Categories
  • About
    • Privacy Policy
  • Toggle search form
  • MikuMikuDance Home Page VPVP is worth a visit! Intro to MikuMikuDance
  • My latest Halloween video is a Scream! "the making of" my video
  • Ray-MMD: Lost in the Fog
    Ray-MMD Localized Fog Effects for stunning MMD scenes MMD Tutorials
  • Animation Fade helps MMD scene transitions Animation Shortcuts
  • Rotate stage to allow ground shadows MMD MikuMikuDance Accessory Manipulation/Adjust
  • Beamman’s MME SelfBurning Effect Sets your MMD models Ablaze! MME Effects Tutorials
  • Audacity® 2.0 Audio Editor easily converts mp3 to WAV files for MMD Music and WAV Files
  • Find New MMD Models – MMD Resources Hunting! Downloading New Models

Easily Transfer an Accessory to a Dummy Bone from Model’s Hand in MMD

Posted on October 25, 2013February 12, 2016 By xxbodger 3 Comments on Easily Transfer an Accessory to a Dummy Bone from Model’s Hand in MMD

Feature articles by LearnMMD's xxbodger!How can I transfer an accessory to a dummy bone in MMD? Is there some trick to making a smooth transition when you move an accessory from a model to a dummy bone in MikuMikuDance?

Originally published on LearnMMD.com in October, 2013

Transfer an Accessory to a Dummy Bone

Watch my "Don'y Push that Button!" for an example of how to transfer an accessory to a dummy bone.Making the transition of an accessory from a model’s bone to a dummy bone is simple.

When making “Don’t Push That Button!” I used TWO pokeballs … one attached to the robot arm and one attached to a dummy bone. I controlled which one you see with the Display Click the check box to display or hide an accessory. MikuMikuDancecheck box in the AMP (Accessory Manipulation Panel).

The ball that is attached to the robot arm never leaves the robot arm. The ball that is attached to the dummy bone just sits there in midair until I want it to move. You only see what I want you to see.

Load the ball twice and use the Display checkbox to show and hide it when needed. MikuMikuDance

When I made my Large Marge video,  Zombie Miku was sitting there from “frame one”, with the same motion data. You just don’t see her until Miku says “She looked like this!” … all controlled by that little DISPLAY check-box in the manipulation panel.

 

 

 


– SEE BELOW for MORE MMD TUTORIALS…


— — —


– _ — –


Visit the LearnMMD.com Homepage! Plenty of Mikumikudance instruction and info!

More MMD Tutorials...

Reader asks how to create MMD artwork... stuff like posing, camerawork?

A reader asks... Is there a tutorial on how to create MMD artwork, like those you ...read more

MikuMikuDance 15th Anniversary celebration video posted on NicoNico!

Did you know that the first version of MikuMikuDance was released in 2008? MMD is ...read more

Use YouTube Video Analytics Attract Maintain Viewers

How can I use YouTube Video Analytics to learn how to make popular MMD videos? ...read more

Create 450-Frame MMD animation from scratch!

How do I create a 450-Frame MMD animation from scratch? How do I start making ...read more

No more boring MMD Camerawork - Keep it moving!

MMD Camerawork can be so boring. How can I add life to my MMD animations? ...read more

Download Halloween Costume TDA Miku edit by dA's Shiro-NekoVocaloid

Where can I get Halloween Costume TDA Miku? Download a gang of five MMD models ...read more

Accessory Manipulation/Adjust, MMD Basics, xxbodger

Post navigation

Previous Post: Re-size PMD Models and Keep the Bones and Physics!
Next Post: Tesagure! Bukatsu-mono. An anime associated with MikuMikuDance.

Related Posts

  • askY Dramatic Anime Style Sky Domes for MMD created by Meme "the making of" my video
  • Translate PMX models to English using a PMX editor Fixing Broken Models
  • MikuMikuDance Unbridled Creativity Starts with an Empty GUI MMD Basics
  • How to Switch Models and Stages in MikuMikuDance Accessory Manipulation/Adjust
  • My new MMD Action Video was fun to make! "the making of" my video
  • Make Smooth Animation Using Interpolation Curves Making Smooth Motions

More Related Articles

Written Credits aid YouTube MMDer search results Keep the Faith-MMD Credits/Sharing
Value of saved poses. Saved Poses get your MMD Animation Started! Animation Shortcuts
Make Smooth Animation Using Interpolation Curves Making Smooth Motions
Posing MMD Models: Anatomy Matters! BigPerryman
Click to see the new Getting Started with MMD Video on YouTube! Getting Started with MMD Video on YouTube! MMD Basics
Enable Physics in MMD 7.96 MMD Basics

Comments (3) on “Easily Transfer an Accessory to a Dummy Bone from Model’s Hand in MMD”

  1. bodgerxx says:
    October 30, 2013 at 6:16 am

    I guess both will work. I am working on an animation where Haku walks in on the set with a bow in one hand and an arrow in the other. she stops and places the arrow on the bow. then raise the bow draws the bow and fire it. its just an exercise to see if I can do it. using 2 bows 1 an .x and 1 a pmd and 2 arrows the same display trick. I wish there was a way to parent PMD models together.

    Reply
  2. KillerBeer says:
    October 29, 2013 at 12:19 pm

    It’s an amusing technique, and using double items can be adopted for many tricks… but the fact is, you actually *don’t* have to assign two various instances of an accessory to different bones in order to pass it from one model to another. Simply reassigning it in an arbitrary moment of time works just as well.

    Reply
    1. Reggie_Dentmore says:
      October 29, 2013 at 4:33 pm

      I got it … so, in frame 171 it’s attached to Miku and in frame 172 it’s attached to a dummy bone. What’s nice with the “display” trick is that you can display BOTH in a single frame and take some time to orient the new accessory on the bone to exactly match the same angle and position of the original accessory on the model.

      Reply

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Download the latest version of MikuMikuDance!
See the MMD Step-by-Step instructions page!
Learn how to make your own MMD motions!
LearnMMD.com
  • Download Jomomonogm's Snow Miku 2019
    Download Jomomonogm’s Snow Miku 2019 for MMD, a most unusual model! "the making of" my video
  • San Japan bow
    LearnMMD Hosts a Panel at San Japan! ARIZONA
  • MME ik_Paper Effect flattens MMD models paper-thin! ik_Paper Effect
  • Using the AdultShader Effect In MikuMikuDance Adult Shader effect
  • Make Custom MMD Models using Downloaded Parts BigPerryman
  • Half-Lambert Shader.
    How to Use the Half-Lambert Shader in MMD Half-Lambert Shader
  • RAY-MMD: Spruce up your videos with Dynamic Lighting MMD Tutorials
  • Different Eye Textures in one model using PMXE JuneTarzan

Copyright © 2022 Learn MikuMikuDance – MMD Tutorials – Free 3D Animation Software and Instructions..

Powered by PressBook Premium theme

Go to mobile version