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Everything is loaded and ready to "Play!" ... Happy Hands MMD Meme.

Create an MMD Video using the “Happy Hands” Meme

Posted on April 14, 2012July 29, 2017 By Reggie_Dentmore 34 Comments on Create an MMD Video using the “Happy Hands” Meme

A Feature Article by Reggie Dentmore on LearnMMD.com

Let’s put together the “Happy Hands”  meme!

A meme is a quick and easy way to generate an MMD animation and video. They are a great way to show off your latest models, too!

A meme is like a kit that you open and assemble in MikuMikuDance. It will have a motion file and a WAV music file. It may also have a camera motion file … and, as in “Happy Hands”, it may contain a background image.

Once I decided to create my version of the “Happy Hands” meme, I searched  YouTube for   mmd happy hands link   and then searched through the results until I found a link I could use.

The MEME Links are no longer associated with this video … but this is the video that got me started on the Happy Hands meme; posted by LakiraVocaloid:

The link for the meme is no longer valid. It used to be this one:http://www.angelfire.com/sinlessrogue/Motion_files.html — but that link is no longer online.

LearnMMD.com now hosts the meme from our Downloads page.

Download the Happy Hands Meme.ZIP file and put it on your Desktop.

Double click the zipped folder to open it … and see the Happy Hands Meme folder. Then select the command EXTRACT ALL … and follow the defaults to find the new Happy Hands Meme folder on your Desktop. You can discard the original Zipped folder if you wish.

Here's what's inside your Happy Hands meme folder. LearnMMD.com MMDLook inside the Happy Hands Meme folder and you will see FIVE files: the WAV music file, 2 .VMD motion files, a ReadME, and a background image: “Pink”.

I moved that new Happy Hands Meme folder into my Users folder inside MMD’s main folder. Leave those files together, in their folder. You might be tempted to put the WAV file into your WAV folder and then move the two VMD motion files into your Motions folder … but doing so may just confuse you later. Leaving everything together in one folder keeps things tidy.

We are ready to start MikuMikuDance!

Load motion data from the FILE tab... you will load a model from the Model Manipulation area in the lower left of your screen.When the program opens, you have a blank stage screen. See that “Camera/Light/Accessory” is already selected in the Model Manipulation menu box. Go ahead and select LOAD MOTION DATA form the FILE Menu … navigate to your Happy Hands Meme folder and select the Camera.vmd motion file.

Now, load a dance model. I chose Meiko Most of the basic dancers have great sleeves that will be in the way during the Happy Hands meme.Sakine because she has no sleeves to get in the way … and because she is one of the original Kio characters included in the basic MMD download. Once she is loaded, go to the File menu and LOAD MOTION DATA and select the other VMD motion file. You can push PLAY and watch the action!

Next, load the WAV file by choosing LOAD WAV FILE under the FILE Menu. Again, navigate your way to the Happy Hands meme folder and select the Circus.wav file. Push PLAY and see what you have created!

Finally, load the PINK background image by choosing LOAD BACKGROUND PICTURE FILE under the Background Menu.

Everything is loaded and ready to "Play!" ... Happy Hands MMD Meme.

Under the VIEW menu, turn off the Display Coordinate Axis to clear your grid lines from the screen.

You can resize that background image by holding down the Control key while you drag on the Magnifying Glass icon in the upper right of your screen.

Push PLAY and watch this nice little animation. That’s it! … It is that easy!

NOTE that the windows beneath the PLAY button are empty. MMD does not know how many frames are in the video. You cannot save the dance as a video until you identify the number of frames. A quick check of the model and camera frames told me the action ended at about frame 355. When I entered that range (0 – 355) and pushed Play, the final notes of the music were chopped off. I noticed on YouTube that most Happy Hand Memes were 13 seconds long. At 30 frames per second, that comes to 390 frames. I entered a range of 0-388 … pushed play … and was “happy” with the result.

I went to the FILE menu and chose RENDER TO AVI FILE. I chose to save it to my Desktop … and I chose the Cinepak Codec by Radius video format for a nice-looking video with good resolution and a small file size that plays well.

After playing my new video a few times, I logged-on at YouTube and Uploaded my new MMD Happy Hands Meme:

Be sure to include MMD in your title … and the name of the Meme.

Fave fun with memes … the results are so easy and so fast …

… you’ll be hooked!


– SEE BELOW for MORE MMD TUTORIALS…


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Visit the LearnMMD.com Homepage! Plenty of Mikumikudance instruction and info!

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Making Videos - Rendering to AVI, MMD Memes, Nuts & Bolts, Reggie Dentmore Tags:beginner, mikumikudance, MMD meme, Video, youtube

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Comments (34) on “Create an MMD Video using the “Happy Hands” Meme”

  1. Midori Aoi says:
    September 7, 2018 at 6:52 pm

    When I render it as an avi file, I can’t play it… also, when I click that Cinepak Codec thing, MMD closes :(

    Reply
  2. Darwin Enge says:
    April 7, 2017 at 8:41 pm

    I was hoping perhaps you could help me.
    When I try to open the program it always says,

    The application has failed to start because its side-by-side configuration is incorrect.
    Please see application event log or use the command-line sxstrace.exe tool for more detail.

    I’m running windows 10 one terabyte hard drive and 8 gig of RAM

    Reply
    1. Silent Headset says:
      April 7, 2017 at 9:24 pm

      You’ll need to update your C++ libraries. Please refer to this article for further instructions:
      https://learnmmd.com/http:/learnmmd.com/a-common-error-set-up/

      Reply
  3. Patrick says:
    December 8, 2016 at 12:31 pm

    Hey Was wondering if you could provide any tips on how to fix the models sleeves when doing this. Im using Miku Hatsune Metal, and im running into the problem you mentioned in the article above. Im quite new to this as well ^^

    Reply
    1. Silent Headset says:
      December 8, 2016 at 9:07 pm

      Usually models with long sleeves will have some option to “roll” the sleeves.
      As in Animasa models, there are movable bones (square nodes) just above the wrists. You can drag these to adjust the length of the sleeves.

      More advanced models may use sliders instead of bones to control the length and size of the sleeves.
      Hope that helps!

      Reply
      1. KillerBeer says:
        December 8, 2016 at 10:28 pm

        Adding to the answer above, you may get more visually pleasing results if you don’t just “roll” the sleeves up at the beginning of the video, but make them actually *follow* movements of model’s wrists. Look at where the wristbone is registered in FMP, see the way it moves, and adjust the sleevebone accordingly. You may consider it as an introducing exercise to the “real animation” :).

        Reply
  4. PhanTrash says:
    January 17, 2016 at 6:35 pm

    So, I tried to use this, and when I got around to opening the “VDM Motion File” It just says, “This motion file has not cammera,light,shadow data.”

    Like, I don’t know what happened

    Reply
    1. Reggie_Dentmore says:
      January 17, 2016 at 7:08 pm

      There are TWO VMD files… one for Camera and one for the Model (the character)… you have to use the correct VMD for the correct purpose.

      Reply
      1. mika says:
        March 7, 2019 at 6:58 pm

        where it says the camera/light/accessory u need to pick ur mmds name

        Reply
  5. Emily says:
    January 11, 2016 at 3:04 pm

    When I try rendering, Cinepak Codec doesn’t show up. All I have is AVI raw, MJPEG compressor, DV video encoder, WMVideo8 encoder DMO, WMVideo9 encoder DMO, and MSScreen 9 encoder DMO.

    Reply
    1. parkeerwacht says:
      January 12, 2016 at 12:05 am

      Are you using 64 bit MMD?
      Cinepack is a 32 bit codec and doesn’t show up there. I recommend using Ut Video for 64 bit MMD I wrote an article about it and how you can use it.
      https://learnmmd.com/http:/learnmmd.com/rendering-hd-60-fps-mmd-video/

      Alternatively you can switch to 32 bit MMD

      Reply
  6. Elina says:
    January 1, 2016 at 2:46 pm

    I was alright, and I followed your steps as closely as I could, but when I tred selecting the camera motion, it would say no results match, and when I changed the settings to get the thing to show and I select it, MMD would say that the file wasn’t made for Polygon blah blah. I’ve tried several times already, and I really want to do this.

    Reply
    1. KillerBeer says:
      January 2, 2016 at 9:53 am

      Did you switch into “to camera” mode before applying the camera motion?

      Reply
      1. Elina says:
        January 2, 2016 at 1:12 pm

        I tried that, and it ended up with the same results.

        Reply
        1. KillerBeer says:
          January 2, 2016 at 1:51 pm

          How about this: you open a new MMD session, then *without* doing anything else you drag and drop into it a camera motion file, a music file, a model file, and then a model motion file – in exactly this sequence. What happens after each step?

          Reply
          1. Elina says:
            January 2, 2016 at 6:29 pm

            After Camera file Said it wasn’t for Polygon blah blah
            Same thing after music file
            When I add the model, it added the model
            After model motion, said it wasn’t for Polygon

            I managed to get your Simple dance right earlier today.

            Reply
            1. KillerBeer says:
              January 3, 2016 at 7:05 am

              Hmm, this isn’t what supposed to happen. Must be an error so blatantly simple and obvious that it’s hard to notice. Try to describe the whole process in most primitive and detailed way, starting with “Point the mouse on MikuMikuDance.exe and double-click, see an empty MMD window”.

              (It would be simpler if we could just run it through a screen-sharing session in Skype or Google Hangouts)

              Reply
              1. Elina says:
                January 3, 2016 at 8:38 am

                Ok, I figured out what was going on. I was trying to load the motion file through the model manipulation. *Sad trombone in background*

                Reply
                1. Elina says:
                  January 3, 2016 at 8:51 am

                  I managed to get it working!
                  Note to Self- Don’t mix up Model Manipulation and File

                  Reply
                  1. KillerBeer says:
                    January 3, 2016 at 9:06 am

                    VICTOLY!!! (^_^)_b

                    Reply
  7. Lexi says:
    November 7, 2015 at 12:59 pm

    I’m so glad I found this website because it all looks so confusing but you tell how to do it step by step really easy! Thank you so much! ^.^ I did it and it looks super cool. What are the differences between all the different rendering things? I tried the Cinepak Codec thing and it was just grey with the music, but I tried the RAW and it worked but low definition.

    Reply
    1. Reggie_Dentmore says:
      November 7, 2015 at 2:27 pm

      Hmmm… RAW should look really sharp… but might play “jerky” because the file/frames are so large that they cannot play through your media-player fast enough. Try using the Microsoft Video 1 setting instead of RAW and see what you get. … let me know if you need more help: click the Ask a Question button on the homepage.

      Reply
  8. Danny-XD says:
    July 13, 2015 at 11:08 am

    Whenever I try to select a video compressor like the one mentioned or any other crashes the newest MMD, could you help me out with this?

    Reply
    1. Liana says:
      September 20, 2015 at 6:48 pm

      I have the same error as Danny, when i want to render it the thing crashes

      Reply
      1. Reggie_Dentmore says:
        September 21, 2015 at 2:38 pm

        Try using the most basic video compressor choice: Microsoft Video 1… choose that one from the list rather than Raw or any of the others. Still crashes?

        Reply
        1. Leo says:
          December 12, 2015 at 4:42 pm

          I’ve tried that and it’s still not working

          Reply
          1. Reggie_Dentmore says:
            December 12, 2015 at 5:55 pm

            Maybe try to update your codecs…
            https://learnmmd.com/http:/learnmmd.com/updating-the-codecs-for-mikumikudance-7-96/

            Reply
  9. Lakira says:
    July 13, 2015 at 4:37 am

    Omg it’s my video! :3 Thanks for putting my video to your article ^^

    Reply
    1. Reggie_Dentmore says:
      July 13, 2015 at 11:04 am

      You bet! … Thank YOU for the video!

      Reply
  10. Airiel says:
    February 14, 2015 at 7:19 pm

    it doesnt work fr me :( all i get is a gray rectangle behind my model :(

    Reply
    1. Reggie_Dentmore says:
      February 15, 2015 at 8:54 am

      Sorry … what doesn’t work? … the Background image? Under “Background” tab, do you have “Show picture file (P)” checked?

      Reply
  11. Narr says:
    December 20, 2014 at 6:02 pm

    HELP!!!!!!!!!!!!!!!!! It’s not working on the newest version of MMD!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    Reply
    1. Reggie_Dentmore says:
      December 21, 2014 at 9:17 am

      There’s nothing to “not work” … it works fine. Open MMD, load a model. Load the motion file from inside the Happy Hands folder. Switch to Camera mode, load the Camera Motion file, Load the WAV … Push PLAY. Away it goes!

      Reply
  12. Anonymus says:
    April 5, 2014 at 4:07 am

    It says ”
    The requested URL “http://www.angelfire.com/sinlessrogue/Motion_files.html” cannot be found or is not available. Please check the spelling or try again later..” please help!

    Reply

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